USLEEP(3C) | Standard C Library Functions | USLEEP(3C) |
usleep
— suspend
execution for interval in microseconds
#include
<unistd.h>
int
usleep
(useconds_t
useconds);
The
usleep
()
function suspends the caller from execution for the number of microseconds
specified by the useconds argument. The actual
suspension time might be less than requested because any caught signal will
terminate usleep
() following execution of that
signal's catching routine. The suspension time might be longer than
requested by an arbitrary amount because of the scheduling of other activity
in the system.
If the value of useconds is 0, then the call has no effect.
The use of the usleep function has no effect on the action or blockage of any signal. In a multithreaded process, only the invoking thread is suspended from execution.
On completion, usleep
() returns 0. There
are no error returns.
No errors are returned.
The
usleep
()
function is included for its historical usage and is Obsolete. The
nanosleep(3C) function is
preferred over this function.
Safe.
The usleep
() function is available in the
following compilation environments. See
standards(7).
It is marked obsolete in Version 3 of the Single UNIX Specification (“SUSv3”), and was removed from IEEE Std 1003.1-2008 (“POSIX.1”).
August 16, 2014 | OmniOS |