BSD_SIGNAL(3C) Standard C Library Functions BSD_SIGNAL(3C)

bsd_signal - simplified signal facilities

#include <signal.h>
void (*bsd_signal(int sig, void (*func)(int)))(int);

The bsd_signal() function provides a partially compatible interface for programs written to historical system interfaces (see USAGE below).

The function call bsd_signal(sig, func) has an effect as if implemented as:

void (*bsd_signal(int sig, void (*func)(int)))(int)

struct sigaction act, oact;
act.sa_handler = func;
act.sa_flags = SA_RESTART;
sigaddset(&act.sa_mask, sig);
if (sigaction(sig, &act, &oact) == −1)
return(oact.sa_handler); }

The handler function should be declared:

void handler(int sig);

where sig is the signal number. The behavior is undefined if func is a function that takes more than one argument, or an argument of a different type.

Upon successful completion, bsd_signal() returns the previous action for sig. Otherwise, SIG_ERR is returned and errno is set to indicate the error.

Refer to sigaction(2).

This function is a direct replacement for the BSD signal() function for simple applications that are installing a single-argument signal handler function. If a BSD signal handler function is being installed that expects more than one argument, the application has to be modified to use sigaction(2). The bsd_signal() function differs from the BSD signal() in that the SA_RESTART flag is set and the SA_RESETHAND will be clear when bsd_signal() is used. The state of these flags is not specified for the BSD signal().

See attributes(7) for descriptions of the following attributes:

Interface Stability Standard

sigaction(2), sigaddset(3C), sigemptyset(3C), attributes(7), standards(7)

May 13, 2017 OmniOS