BSD_SIGNAL(3C) | Standard C Library Functions | BSD_SIGNAL(3C) |
bsd_signal - simplified signal facilities
#include <signal.h> void (*bsd_signal(int sig, void (*func)(int)))(int);
The bsd_signal() function provides a partially compatible interface for programs written to historical system interfaces (see USAGE below).
The function call bsd_signal(sig, func) has an effect as if implemented as:
void (*bsd_signal(int sig, void (*func)(int)))(int) {
struct sigaction act, oact;
act.sa_handler = func;
act.sa_flags = SA_RESTART;
sigemptyset(&act.sa_mask);
sigaddset(&act.sa_mask, sig);
if (sigaction(sig, &act, &oact) == −1)
return(SIG_ERR);
return(oact.sa_handler); }
The handler function should be declared:
void handler(int sig);
where sig is the signal number. The behavior is undefined if func is a function that takes more than one argument, or an argument of a different type.
Upon successful completion, bsd_signal() returns the previous action for sig. Otherwise, SIG_ERR is returned and errno is set to indicate the error.
Refer to sigaction(2).
This function is a direct replacement for the BSD signal() function for simple applications that are installing a single-argument signal handler function. If a BSD signal handler function is being installed that expects more than one argument, the application has to be modified to use sigaction(2). The bsd_signal() function differs from the BSD signal() in that the SA_RESTART flag is set and the SA_RESETHAND will be clear when bsd_signal() is used. The state of these flags is not specified for the BSD signal().
See attributes(7) for descriptions of the following attributes:
ATTRIBUTE TYPE | ATTRIBUTE VALUE |
Interface Stability | Standard |
sigaction(2), sigaddset(3C), sigemptyset(3C), attributes(7), standards(7)
May 13, 2017 | OmniOS |