| DSP(4I) | Ioctl Requests | DSP(4I) |
dsp — generic
audio device interface
#include
<sys/soundcard.h>
To record audio input, applications open(2) the appropriate device and read data from it using the read(2) system call. Similarly, sound data is queued to the audio output port by using the write(2) system call. Device configuration is performed using the ioctl(2) interface.
Because some systems can contain more than one audio device,
application writers are encouraged to open the
/dev/mixer device and determine the physical devices
present on the system using the SNDCTL_SYSINFO and
SNDCTL_AUDIOINFO ioctls. See
mixer(4I). The user should be provided
wth the ability to select a different audio device, or alternatively, an
environment variable such as AUDIODSP can be used.
In the absence of any specific configuration from the user, the generic
device file, /dev/dsp, can be used. This normally
points to a reasonably appropriate default audio device for the system.
The audio device is not treated as an exclusive resource.
Each open(2) completes
as long as there are channels available to be allocated. If no channels are
available to be allocated, the call returns
-1 with the
errno set to EBUSY.
Audio applications should explicitly set the encoding characteristics to match the audio data requirements after opening the device, and not depend on any default configuration.
The read(2) system call copies data from the system's buffers to the application. Ordinarily, read(2) blocks until the user buffer is filled. The poll(2) system call can be used to determine the presence of data that can be read without blocking. The device can alternatively be set to a non-blocking mode, in which case read(2) completes immediately, but can return fewer bytes than requested. Refer to the read(2) manual page for a complete description of this behavior.
When the audio device is opened with read access, the device
driver allocates resources for recording. Since this consumes system
resources, processes that do not record audio data should open the device
write-only (O_WRONLY).
The recording process can be stopped by using the
SNDCTL_DSP_HALT_INPUT ioctl, which also discards all
pending record data in underlying device FIFOs.
Before changing record parameters, the input should be stopped
using the SNDCTL_DSP_HALT_INPUT ioctl, which also
flushes the any underlying device input FIFOs. (This is not necessary if the
process never started recording by calling
read(2). Otherwise, subsequent reads can
return samples in the old format followed by samples in the new format. This
is particularly important when new parameters result in a changed sample
size.
Input data can accumulate in device buffers very quickly. At a
minimum, it accumulates at 8000 bytes per second for 8-bit, 8 KHz, mono,
μ-Law data. If the device is configured for more
channels, higher sample resolution, or higher sample rates, it accumulates
even faster. If the application that consumes the data cannot keep up with
this data rate, the underlying FIFOs can become full. When this occurs, any
new incoming data is lost until the application makes room available by
consuming data. Additionally, a record overrun is noted, which can be
retrieved using the SNDCTL_DSP_GETERROR ioctl.
Record volume for a stream can be adjusted by issuing the
SNDCTL_DSP_SETRECVOL ioctl. The volume can also be
retrieved using the SNDCTL_DSP_GETRECVOL.
The write(1) system call copies data from an application's buffer to the device output FIFO. Ordinarily, write(2) blocks until the entire user buffer is transferred. The device can alternatively be set to a non-blocking mode, in which case write(2) completes immediately, but might have transferred fewer bytes than requested. See write(2).
Although write(2) returns
when the data is successfully queued, the actual completion of audio output
might take considerably longer. The SNDCTL_DSP_SYNC
ioctl can be issued to allow an application to block until all of the queued
output data has been played.
The final close(2) of the file descriptor waits until all of the audio output has drained. If a signal interrupts the close(2), or if the process exits without closing the device, any remaining data queued for audio output is flushed and the device is closed immediately.
The output of playback data can be halted entirely, by calling the
SNDCTL_DSP_HALT_OUTPUT ioctl. This also discards any
data that is queued for playback in device FIFOs.
Before changing playback parameters, the output should be drained
using the SNDCTL_DSP_SYNC ioctl, and then stopped
using the SNDCTL_DSP_HALT_OUTPUT ioctl, which also
flushes the any underlying device output FIFOs. This is not necessary if the
process never started playback, such as by calling
write(2). This is particularly
important when new parameters result in a changed sample size.
Output data is played from the playback buffers at a default rate
of at least 8000 bytes per second for μ-Law, A-Law or 8-bit PCM data
(faster for 16-bit linear data or higher sampling rates). If the output FIFO
becomes empty, the framework plays silence, resulting in audible stall or
click in the output, until more data is supplied by the application. The
condition is also noted as a play underrun, which can be determined using
the SNDCTL_DSP_GETERROR ioctl.
Playback volume for a stream can be adjusted by issuing the
SNDCTL_DSP_SETPLAYVOL ioctl. The volume can also be
retrieved using the SNDCTL_DSP_GETPLAYVOL.
The O_NONBLOCK flag can be set using the
F_SETFL
fcntl(2) to enable non-blocking
read(2) and
write(2) requests. This is normally
sufficient for applications to maintain an audio stream in the
background.
It is also possible to determine the amount of data that can be
transferred for playback or recording without blocking using the
SNDCTL_DSP_GETOSPACE or
SNDCTL_DSP_GETISPACE ioctls, respectively.
The /dev/mixer provides access to global hardware settings such as master volume settings, etc. It is also the interface used for determining the hardware configuration on the system.
Applications should open(2)
/dev/mixer, and use the
SNDCTL_SYSINFO and
SNDCTL_AUDIOINFO ioctls to determine the device node
names of audio devices on the system. See
mixer(4I) for additional details.
The following ioctls are supported on the audio device, as well as the mixer device. See mixer(4I) for details.
OSS_GETVERSIONSNDCTL_SYSINFOSNDCTL_AUDIOINFOSNDCTL_MIXERINFOSNDCTL_CARDINFO
The dsp device supports the following
ioctl commands:
SNDCTL_DSP_SYNCSNDCTL_DSP_SYNC is performed on the final
close(2) of the
dsp device.
This ioctl should not be used unnecessarily, as if it is used in the middle of playback it causes a small click or pause, as the FIFOs are drained. The correct use of this ioctl is just before changing sample formats.
SNDCTL_DSP_HALTSNDCTL_DSP_HALT_INPUTSNDCTL_DSP_HALT_OUTPUTSNDCTL_DSP_SPEEDSNDCTL_DSP_GETFMTSAFMT_MU_LAWAFMT_A_LAWAFMT_U8AFMT_S16_LEAFMT_S16_BEAFMT_S16_NEAFMT_U16_LEAFMT_U16_BEAFMT_U16_NEAFMT_S24_LEAFMT_S24_BEAFMT_S24_NEAFMT_S32_LEAFMT_S32_BEAFMT_S32_NEAFMT_S24_PACKEDNot all devices support all of these encodings. This
implementation uses AFMT_S24_LE or
AFMT_S24_BE, whichever is native,
internally.
SNDCTL_DSP_SETFMTSNDCTL_DSP_GETFMT
can be used, but the caller can only specify a single option. The encoding
is used for both input and output performed on the file descriptor.
SNDCTL_DSP_CHANNELSSNDDCTL_DSP_GETCAPSPCM_CAP_OUTPUTPCM_CAP_INPUTPCM_CAP_DUPLEXSNDCTL_DSP_GETPLAYVOLSNDCTL_DSP_GETRECVOLSNDCTL_DSP_SETPLAYVOLSNDCTL_DSP_SETRECVOLSNDCTL_DSP_GETISPACESNDCTL_DSP_GETOSPACEtypedef struct audio_buf_info {
int fragments; /* # of available fragments */
int fragstotal;
/* Total # of fragments allocated */
int fragsize;
/* Size of a fragment in bytes */
int bytes;
/* Available space in bytes */
/*
* Note! 'bytes' could be more than
* fragments*fragsize
*/
} audio_buf_info;
The fields fragments, fragstotal, and fragsize are intended for use with compatible applications (and in the future with mmap(2)) only, and need not be used by typical applications. On successful return the bytes member contains the number of bytes that can be transferred without blocking.
SNDCTL_DSP_CURRENT_IPTRSNDCTL_DSP_CURRENT_OPTRtypedef struct {
long long samples;
/* Total # of samples */
int fifo_samples;
/* Samples in device FIFO */
int filler[32]; /* For future use */
} oss_count_t;
The samples field contains the total number of samples transferred by the device so far. The fifo_samples is the depth of any hardware FIFO. This structure can be useful for accurate stream positioning and latency calculations.
SNDCTL_DSP_GETIPTRSNDCTL_DSP_GETOPTRtypedef struct count_info {
unsigned int bytes;
/* Total # of bytes processed */
int blocks;
/*
* # of fragment transitions since
* last time
*/
int ptr; /* Current DMA pointer value */
} count_info;
These ioctls are primarily supplied for compatibility, and should not be used by most applications.
SNDCTL_DSP_GETODELAYSNDCTL_DSP_GETERRORtypedef struct audio_errinfo {
int play_underruns;
int rec_overruns;
unsigned int play_ptradjust;
unsigned int rec_ptradjust;
int play_errorcount;
int rec_errorcount;
int play_lasterror;
int rec_lasterror;
int play_errorparm;
int rec_errorparm;
int filler[16];
} audio_errinfo;
For this implementation, only the play_underruns and rec_overruns values are significant. No other fields are used in this implementation.
These fields are reset to zero each time their value is retrieved using this ioctl.
These ioctls are supplied exclusively for compatibility with existing applications. Their use is not recommended, and they are not documented here. Many of these are implemented as simple no-ops.
SNDCTL_DSP_POSTSNDCTL_DSP_STEREOSNDCTL_DSP_SETDUPLEXSNDCTL_DSP_LOW_WATERSNDCTL_DSP_PROFILESNDCTL_DSP_GETBLKSIZESNDCTL_DSP_SUBDIVIDESNDCTL_DSP_SETFRAGMENTSNDCTL_DSP_COOKEDMODESNDCTL_DSP_READCTLSNDCTL_DSP_WRITECTLSNDCTL_DSP_SILENCESNDCTL_DSP_SKIPSNDCTL_DSP_POSTSNDCTL_DSP_GET_RECSRCSNDCTL_DSP_SET_RECSRCSNDCTL_DSP_SET_RECSRC_NAMESSNDCTL_DSP_GET_PLAYTGTSNDCTL_DSP_SET_PLAYTGTSNDCTL_DSP_SET_PLAYTGT_NAMESSNDCTL_DSP_GETTRIGGERSNDCTL_DSP_SETTRIGGERSNDCTL_AUDIOINFO_EXSNDCTL_ENGINEINFOThe physical audio device names are system dependent and are rarely used by programmers. Programmers should use the generic device names listed below.
An open(2) call fails if:
EBUSYO_NDELAY or O_NONBLOCK
flag was set in the open(2)
request.EINTREINVALAn ioctl(2) call fails if:
EINVALSPARC X86
Uncommitted
close(2), fcntl(2), ioctl(2), mmap(2), open(2), poll(2), read(2), write(2), audio(4D), mixer(4I), attributes(7)
| July 9, 2018 | OmniOS |